In 2015 I started a series on no-code game development with Construct 2. Construct 2 still works, but Construct 3 (browser-based) is the standard now. Original intro preserved + 2026 roadmap below.
2015 — Original Intro
Starting a series on game-making from scratch with Construct 2. Why Construct 2? A game engine that doesn’t require coding. The free version supports up to 100 events, which covers your starting projects. Once you commit to a bigger title you can buy a license; for now the free tier teaches almost everything.
2026 — Construct 3 and Modern Alternatives
The game-development landscape shifted in 11 years.
Construct 2 → Construct 3
- Construct 3 launched in 2017 — fully browser-based, no install.
- Opens C2 projects, but start new work in C3.
- License: $99/year (Personal), student discount available.
- HTML5 export remains the main target + Android (APK), iOS, Steam, Xbox.
2026 No-Code Game Engines
- Construct 3: 2D, browser-first, still the easiest entry.
- GDevelop: Construct competitor, open source, free.
- Bitsy / Inky: text-based / minimalist games.
- Defold (King): Lua-based with a powerful visual editor.
- Unity + Bolt/Visual Scripting: 3D no-code.
- Unreal Engine 5 Blueprints: AAA-grade visual scripting.
AI-Assisted Game Development (2024+)
AI asset generation became mainstream from 2024:
- Scenario AI: pixel-art / 3D sprite generation.
- Suno AI: game music.
- ElevenLabs: character voice-over.
- Claude / ChatGPT: game-mechanic design, JS/C# code.
Your First Construct 3 Project — 30 Minutes
- Go to construct.net, open a free account.
- Click “Start New Project” → pick a 2D template.
- Add a character sprite (attach 8DirectionMovement behavior).
- Add obstacle sprites with collisions.
- In the event sheet: On collision with enemy → Destroy.
- Run preview — mini-game in 30 minutes.
2026 note: After Construct 3, Godot is the most popular next step in the indie scene. Fully free and open-source, both 2D and 3D, with a simple Python-like GDScript.